Change the World

27 September, 2011

Eberron is the kind of place where every quest undertaken can change the world.

The gods are dead and their assassins continue to plot. Wars are fought out in open to hide the wars carried out in secrecy. The fragility of the nations’ borders doom Khorvaire to repeat history. Ancient legends of Arkhosia and Bael Turath¬†threaten a new age and a war spanning continents, planes, and dimensions.

And in order to forge peace for all of Khorvaire, we'll be running a mash-up of several Hackmaster modules and every single Tomb of Horrors.

The enemies of our enemies die next. It’s good to be a dungeon master.

To the DMs of Eberron. Cheers.


PS. Oh, and today’s my birthday. Happy birthday, me.


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